Short animated what-ifs: the rules of D&D, taken literally. About six minutes each.
You wake up in a D&D world as yourself: a Commoner with 4 hit points, a phone and a head full of rules.
Four attacks a turn and two Action Surges, against an office job, a gym and a dartboard.
The best tracker in the rules, in a city full of lost keys, lost dogs and lost hikers.
Reliable Talent means you can't roll below 27. Job interviews, a casino and a bank vault.
Run up walls, walk on water and step off roofs. Then somebody does the math on your top speed.
Wild Shape four times a day, a lot of pigeons, and a museum with a T. rex skeleton.